Jed MacKay
1) Magic
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A newly-debuted Planeswalker must reach Ravnica to seek Kaya the ghost assassin's help with a vengeful specter, while Chandra seeks ancient machines that could breach the unseen barrier around Ravnica, and Garruk's tireless pursuit of the sadistic and elusive Tibalt may be Chandra's best lead.
Meanwhile, our new trio of Planeswalkers join together as their goals align, speeding off to pick up the trail in Emeria, the shifting Sky Ruin in Zendikar!...
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Despite Ravnica seemingly unreachable, Niko Aris, the Fatescorn, arrives with the help of an ally.
But Niko still has to find a way to Kaya, Vraska, and Ral, all while remaining hidden from a masterful enemy, one who will crush the entire multiverse if their terrible goals are realized.
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Tezzeret knows he's been betrayed… and he's set his bloodhound, Tibalt, on the traitor's trail.
Now Garruk, Chandra, and Niko are all that stand between Davriel Cane and a gruesome death at Tibalt's hands.
But the appearance of a guest Planeswalker might just give our heroes exactly what they need to find their way back to Ravnica, and save Vraska, Kaya, and Ral!
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Writer Jed MacKay (Moon Knight) and artist Ig Guara (Teen Titans) bring a thrilling conclusion to the first story arc of Magic!
An ancient avatar has a hold on Ravnica, and it will take the shared power of Kaya, ghost assassin, Ral Zarek, supreme science mage, and Vraska, fearless queen of the Golgari (plus the unexpected help of a certain necromancer) to even have a chance of defeating it.
From assassinations to conspiracies and all-out war, the...
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A new beginning for the pop culture phenomenon of Magic starts here from Jed MacKay (Marvel's Black Cat) and Ig Guara (Marvel's Ghost-Spider), perfect for new readers and long time fans.
* Across the vast Multiverse, those gifted with a "spark" can tap into the raw power of Magic and travel across realms -they are Planeswalkers.
* When coordinated assassination attempts on Guildmasters Ral Zarek, Vraska and Kaya rock the city of Ravnica and leave...
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When their investigation into the role of one of Ravnica's biggest Guilds in the assassination attempts on their lives lead Planeswalkers Kaya, Ral, and Vraska deep into the Undercity, they will need to succeed in the impossible - uncover the location of Duskmantle, the Dimir guildhall, and survive to tell the tale!
Meanwhile, the assassin is amassing guild members to betray their own Guilds, even as their true motivations remain a mystery...
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It's open war on Amonkhet as the Planeswalkers battle an entire plane's worth of ravenous undead.
The plan is made and the stage is set, but against overwhelming odds and with Marit Lage's arrival imminent, can they unite to stop her once and for all?
And with stakes unlike anything the Multiverse has seen before, can our coterie of heroes be victorious without paying the ultimate price?
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The Guilds of Ravnica, now aligned against a foe that threatens the entire Multiverse, must defend Ravnica united!
Fortunately, the warriors of the Guilds have the legendary Planeswalker, Jaya Ballard, by their side to repel the mutant horrors of her ancient enemy.
Will Jaya and our cabal of Planeswalkers be able to reach Jace Beleren before the herald of {REDACTED} does?
10) Magic: Issue #8
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Tying directly into the events of Magic: Master of Metal #1, Tezzeret enters the fray and brings with him vital information to the cabal of Planeswalkers defending Ravnica regarding {REDACTED}!
Only Tezzeret knows the truth about why Jace Beleren was attacked and why he is the key to saving the Multiverse from the utter destruction coming to Ravnica.
But that secret and what it means force Jace, Vraska, Kaya, and the allied Guilds of Ravnica to...
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Based on the global sensation Magic: The Gathering card game, this softcover edition is the first of two volumes collecting the entirety of BOOM! Studios MAGIC comics–the longest continuous run of Magic comics stories ever–plus extras for hardcore fans!
The powerful avatar Marit Lage's incursion was a distraction from the machinations of an evil in their midst. The metal mage Tezzeret learned of a Planeswalker whose powers could amplify magic,...
12) Magic: Issue #13
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In Zendikar, tomb-raiding and death-defying adventures await as our three heroes finally learn to work as a team-with Chandra Nalaar as the unexpected and reluctant leader.
In the hazards surrounding the Sky-Ruin, they encounter [REDACTED], pushing Garruk's hatred to the limit and sending the three into a reckless pursuit in the dangerous ruins.
Who is this mysterious figure that's caught Garruk's ire? And what new perils await in the depths of...
13) Magic: Issue #6
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How does the ancient past hold the key to the future of the entire Multiverse?
Ral, Vraska, and Kaya have finally tracked down the being that can help them unravel the true nature of the threat they face – Jaya Ballard, one of the oldest living, and most experienced, Planeswalkers in existence.
And the key to understanding lies in Jaya's origins during the Age of Ice in Dominaria… and a threat that was neutralized, but never truly eliminated....
14) Magic: Issue #15
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The newly-revealed spectral planeswalker brings newfound ramifications for our trio, as well as knowledge of the extraplanar peril and political conflict unfolding in Ravnica.
With a powerful planeswalker with grand ambitions revealed as the puppet master behind it all, what are Chandra, Niko, and Garruk going to do about it?
15) Magic: Issue #11
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After paying the ultimate price to defeat the mad god, Marit Lage, Planeswalkers Ral Zarek, Kaya, and Vraska return to Ravnica… and the plane closes behind them!
Now a new stranded trio of Planeswalkers – the combustible Chandra Nalaar, the monster tracker Garruk Wildspeaker, and a debuting, mysterious Planeswalker – must find their way back to Ravnica!
But even as they gain foes and friends in new corners of the Multiverse things are worse...
16) Magic: Issue #4
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What secrets does Lazav keep?
Having discovered Duskmantle, Kaya, Vraska, and Ral will meet with the secretive Guildmaster of the Dimir, who may be the key to unraveling the mystery of the assassination attempts.
Meanwhile, the plot against the trio is beginning to turn Ravnica itself against them...
17) Magic Vol. 1
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Across the vast Multiverse, those gifted with a "spark" can tap into the raw power of Magic and travel across realms – they are Planeswalkers, and they are being targeted. When coordinated assassination attempts on Guildmasters Ral Zarek, Vraska, and Kaya rock the city of Ravnica leaving Jace Beleren's life hanging in the balance, a fuse is lit that threatens not just these three Guilds, but the entire plane of Ravnica. With tensions already high...
18) Magic: Issue #14
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The planeswalkers journey to Locthwain to find the Cauldron of Eternity, and finally uncover the identity of the specter haunting Niko's steps.
Many knights have fallen in their quest for the Cauldron-if our heroes find it, they must prove their worth.
But if they can succeed, they just might discover the identity of the specter… and the dangerous implications of that knowledge!
19) Magic: Issue #9
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Kaya, Vraska, Ral, and Jace assemble the most powerful Planeswalkers from across the multiverse as war breaks out.
But the terrible and ancient enemy they face is a force too powerful to face head on…
With [REDACTED] headed their way, the only way to save the multiverse is to make a dangerous alliance with death!
Will their veritable array of powers hold off the teeming dead and lead the true threat into their trap?
20) Magic: Issue #2
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A new era for magic continues here!
With their homes rocked by an attack - and Jace Beleren's life hanging in the balance - Planeswalkers Kaya, Ral and Vraska must discover who is behind it all.
But as they begin to suspect one of Ravnica's biggest Guilds is behind the attack, it becomes clear their enemy may be plotting something even more destructive...